I came across this reference for a weekly challenge on the Future Material Artists discord and it really made me want to participate ! I'm trying to get better at replicating real world textures in Designer, so it was the perfect occasion.
I started by studying the reference and noting down everything I could see on it, patterns, lone details, ...
I then jumped into Designer to create the base and add the screws to it. It was fun playing around with the height map !
Rendered in Marmoset.
Scene Render
Video Render 1
Video Render 2